Here's a safe house for mercs, dreamers, and fools stubborn enough to chase a future.
Mind your gear, take your belongings when you leave, and keep your head on straight. Night City bites harder than you think.
Good luck out there, choom.
03 / SESSION ZERO
Before the first gig, check in.
Night City has sharp edges. Our table should still be somewhere everyone wants to return to.
Tell your GM which themes you're comfortable exploring, which should happen in the background, and which shouldn't appear at all. You can update your boundaries whenever you need to.