LOADOUT TERMINAL // NIGHT CITY 2075 STEP 06 / 07 · LOCAL DRAFT
Builder / 07 of 07

Review & Export

Your selections are saved locally. Continue to Step 7 to review your character and print or download your files.

← Return to Gear & Cyberware Open Review & Export →
Builder / 06 of 07
THE BACKLINE // LOADOUT MANIFEST ONLINE

Your loadout. Your rules.

First choose what you carry and wear. Then move to a separate screen for cyberware, Neuroport eligibility, and Humanity. You can go back without losing purchases.

GEAR / CHROME // 06
GM house rule: more starting money! This campaign uses 3,000eb for weapons, armor, gear, Netrunning equipment, and cyberware (instead of the published 2,550eb). Your separate 800eb fashion/Fashionware allowance is unchanged. Leftover gear cash stays yours; unspent fashion allowance expires.
Equipment & Cyberware Homebrew 3,000eb
3,000eb0 / 3,000eb spent

Gear cash remaining becomes starting cash.

Clothes & Fashionware Published 800eb
800eb0 / 800eb spent

Unspent allowance isn't converted to cash.

Live summary

Your current loadout

3,000ebCash remaining
800ebFashion remaining
60/60Humanity / Max
0/5Neuralware slots

Step 6 · Part 1 of 2
Start with your loadout. Equipment and clothing are independent of Neuroport installation. Your cyberware choices, including Fashionware implants, come next.
01 / 02 · Equipment

Weapons, armor, tools & NET gear

Paid from 3,000eb

Showing weapons available or reserved for later play.

Cyberdecks can be purchased without a Neuroport. A deck and its NET Programs are external gear and can be bought, carried, or saved for future use. But operating a Cyberdeck requires a Neural Link and Interface Plugs (RED Core p. 353). In the 2070s CEMK conversion, non-medical implants require a Neuroport. Virtuality Goggles alone do not replace that connection. Smart Glasses are an external alternative for some visual options, with their own separate slot rules.

Verified RED Core non-Black ICE Programs and Hardware are included here. Black ICE and more complex multi-deck configurations remain for a separate verification pass.

02 / 02 · Clothing

Clothing & personal style

Separate 800eb allowance

Build a look that fits your character. Clothing uses your separate 800eb allowance. Fashionware is an implant, so you'll find it on the next screen with other cyberware.

The 800eb allowance covers both clothing here and Fashionware on the Cyberware screen. Your remaining allowance carries over automatically.

Navigation

You can return to shopping after visiting Cyberware. Both screens share the same budgets.

← Skills